VDSuit Full — Professional Full-Body Motion Capture System
The VDSuit Full is VIRDYN’s flagship all-in-one motion capture solution, engineered for creators, studios, and developers who demand high-fidelity body and hand tracking without the complexity of optical systems. From real-time virtual character animation to game development pipelines, VDSuit Full delivers broadcast-quality skeletal data in any environment.
Key Features
27-Point Full-Body + Finger Tracking
VDSuit Full uses 27 IMU sensor nodes distributed across the entire body — including both hands with individual finger sensors (five fingers per hand). This enables capturing nuanced hand gestures and subtle body movements simultaneously, eliminating the need for separate glove peripherals.
High-Precision AHRS Fusion Algorithm
Powered by VIRDYN’s self-developed AHRS (Attitude and Heading Reference System) fusion algorithm, the suit achieves ROLL/PITCH accuracy of < 0.5° and YAW accuracy of < 1.5°. The angular resolution of < 0.02° ensures smooth, jitter-free motion data even during fast or complex movements.
Advanced Anti-Drift Technology
Built-in temperature compensation actively suppresses thermal drift for stable, long-session output. Paired with high-resolution anisotropic magnetoresistance technology (±8G magnetometer), the system maintains accuracy even in magnetically complex environments.
Flexible Wired & Wireless Connectivity
Switch seamlessly between wireless mode (≥90 meters range in open environments) and wired USB mode (3-meter cable). The HUB controller features dedicated Mode and Power buttons for one-press switching, with status indicators for instant feedback on connection state.
Multi-Software Compatibility
Outputs industry-standard data formats — BVH, FBX, and CSV — and natively integrates with:
- Unreal Engine 4 / 5
- Unity3D
- Autodesk Maya & MotionBuilder
- Blender
- Reallusion iClone
- VRChat
The SDK also supports secondary development, allowing custom pipelines and data integration into proprietary tools.
High Frame Rate Data Output
Choose from 60Hz, 72Hz, 80Hz, or 96Hz data frame rates depending on your production requirements, with a base sensor refresh rate of ≥1000Hz for the body and ≥500Hz for the gloves.
Technical Specifications
| Parameter | Specification |
|---|---|
| Total Weight | ≤ 0.680 kg |
| Sensor Node Count | 27 (including fingers) |
| Sensor Dimensions | 23.3 × 18 × 4.7 mm |
| Angular Resolution | < 0.02° |
| Gyroscope Range | ±2000°/s |
| Accelerometer Range | ±16G |
| Magnetometer Range | ±8G |
| Sensor Refresh Rate | ≥1000Hz (body) / ≥500Hz (gloves) |
| Pose Accuracy | ROLL < 0.5°, PITCH < 0.5°, YAW < 1.5° |
| Data Frame Rate | 60 / 72 / 80 / 96 Hz |
| Data Formats | BVH, FBX, CSV |
| Transmission | Wireless ≥90m / Wired 3m USB |
| Battery Capacity | 2500mAh |
| Battery Life | ≥6 hours (supports charge-while-use) |
| Working Voltage | 3.8V |
| Displacement Tracking | Supported |
| Calibration | Single POSE calibration |
| Temperature Compensation | Built-in |
| Model Import | Custom FBX models (per VIRDYN spec) |
What’s in the Box
- VDSuit Full motion capture suit × 1
- Spare sensor × 1
- Data cable × 1
- HUB controller × 1
- Charging adapter × 1
- Wireless receiver × 1
- Silicone finger sleeves × 30
Ideal Use Cases
- Virtual Production & Film: Capture actor performances in real-time for use in virtual sets and live rendering pipelines.
- Game Development: Record character animations directly into UE5 or Unity with zero post-processing delay.
- 3D Animation: Feed clean skeletal data into Maya, MotionBuilder, or Blender for character rigging workflows.
- Digital Human & Avatar Creation: Drive realistic digital avatars in VRChat, iClone, or custom platforms with full finger expression.
- Motion Analysis & Research: Export raw CSV data for biomechanical research or custom analysis applications via the open SDK.
- Live Performance & XR: Wireless freedom up to 90 meters enables stage, broadcast, and extended reality performances without tethering.